Creative Technology at London Metropolitan University

Posts tagged concept design

Global Gamejam 2018

Global Gamejam 2018

This year’s GGJ was held at Accelerator Building in Shoreditch again – it was another exciting weekend that saw current students working alongside professionals to create games in 48 hours. This year’s theme was TRANSMISSION. We were delighted to see some of our Londonmet Games graduates there – artists Matthew Isteed, Ana Da Mota and […]

Digital Toybox photos

Digital Toybox photos

Check Steve Blunt’s photos on flickr above and also the Faculty set on Facebook: https://www.facebook.com/FLSCLondonMet/photos/?tab=album&album_id=1053442728082660  

GGJ 2016 at Accelerator

GGJ 2016 at Accelerator

Erik, Dimitri, Ana and Quoc worked tirelessly all weekend at this year’s Global Game Jam, hosted by Londonmet at Accelerator.  They were part of a team developing “A Clowny Day”, inspired by this year’s theme: RITUAL http://globalgamejam.org/2016/games/clowny-day The jam kicked off on Friday evening with a keynote and the release of the secret theme, then […]

Inventor’s Workshop Toyjam

Inventor’s Workshop Toyjam

On Tuesday 22nd September, Londonmet’s team of toy-makers and hackers took part in the first ever ToyJam, organised by Toy News as part of the Inventor’s Workshop. The team consisted of Games Programmers  Zion Siton, George Anderson and Dimitri Xita with Games Modelling and Effects students Winter Milek, Quoc Luu and Robyn Sarah Andrews. The […]

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