Course leader: Manfredo Meraviglia (m.meraviglia@londonmet.ac.uk)
Apply for BSc Games Modelling, Animation and Effects:
http://www.londonmet.ac.uk/courses/undergraduate/games-modelling-animation-and-effects—bsc-hons/
STRUCTURE
Year 1 – Level 4
- Drawing and Character Design – 30 credit (core)
- Digital Design and Image Making – 30 credit (core)
- Game Design – 30 credit (core)
Concepts and prototype physical games, game development with Unity Engine
- 3D Modelling – 30 credit (core)
Year 2 – Level 5
- Moving Image & VFX – 30 credit (core)
- Advanced 3D Modelling & Animation – 30 credit (core)
- Modelling and Texturing – 30 credit (core)
Teamwork with GP students, creating assets for a 3D game. - Augmented Toy Development – 30 credit (core)
Working with embedded technology and/or VR to create prototype smart toys and virtual experience; using 3D printing techniques
Year 3 – Level 6
- Project – 30 credit (core)
- Games Asset Development – 30 credit (core)
Teamwork with CGP students to produce 3D game – production of assets: environments, objects, vehicles, characters - Work Related or Research Related Learning – 15 credit (core)
Client-facing, using existing skills or supporting research project; preparation for employment - Advanced CGI Techniques – 15 credit (core)
- Visual Effects for Computer Graphics and Games – 30 credit (core)