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BSc Computer Games at London Metroplitan University


Graduates

 
2010

Decio Candido
Currently studying for MSc at Londonmet

Henry Pentecost: http://shownd.com/henry
Freelance 3D environment and concept artist

Dawid Powazka: http://www.dawidpowazka.daportfolio.com
Freelance 3D environment artist

Jake Greene
Gamelab Intern 2009

Luke Cripps
Postgrad in Computer Games at University of Abertay

Andrea Balogh, Jason Choo, Quan Chung, Herve Ikelempo, Tolga Sanveren

2009

Luke Harrison: http://www.madebyluke.com/
Freelance Flash developer

Shane Phelan: http://www.shanephelan.co.uk
Studied for PhD in 3D Visualisation at UEL; currently Software Developer at BBC Future Media and Technology.

George Uggioni: http://www.youlove360.com
Director

Juliet Fox
Used to write blog for Fire Star Toys: http://www.firestartoys.com/Blog/

Amish Patel
Gamelab Intern 2009, currently iphone software developer.

Jonathon Clark, Perdana Putra

2008

Donatas Cereska
Head Programmer at Inc Media Group 2008; development work for WoW ; currently working for Football Superstars: http://footballsuperstars.com/

Marco Marchesini
Prize for Best Interactive Design Multimedia Systems Student
Currently working for Naked Penguin Boy: http://www.nakedpenguinboy.com/

Samson Kifle-Giorgios
Dare-to-be-Digital 2008, 3D artist at Wonky Films: http://www.wonkyfilms.com

Chris Mendes : http://cmendes.elance.com/
MSc Advanced Software Engineering at King's College; currently Senior Web Developer at Fingo Marketing

Sam Smith: http://samswork.co.uk/

Smit Mukesh Chacha: http://www.smitchacha.com
Freelance Web Designer

Ben Shaw, Sean Jeremiah, Sheraz Hussain, Stacey Worrell


From BSc Multimedia Technology and Applications:

Foyzul Hassan : http://www.akapain.com/
Currently working for Age Concern, Wandsworth

Jan Li
Dare-to-be-Digital 2008; freelance games artist

Adam Esat: http://www.adamesat.com
Best Animation Multimedia Systems Student (Shared)

Michael Parker : http://i3dom.com/default.htm

2007

Franklim de Sousa : http://www.roguecommando.co.uk/index.html
Gamelab intern 2006; Flash developer at Ymogen 2007; programmer at Kuju NikNak; currently Senior Programmer at Rare.

Costa Jupp : http://www.cjupp.com/index.html
QA work with Kuju 2007; currently at Sony Media Molecule working on Little Big Planet.

Ross Darvill : http://www.whatismyheart.com/
Dare-to-be-Digital 2007; Games Consultant at Creative Personnel; tester at Codemasters; Masters degree, currently Junior Game Designer at Lionhead.

Sophie Shaw : http://www.sophiekhara.co.uk/index.html
Gamelab intern 2005/6; MA Animation at University of Bournemouth; currently at Red Star Studio

Yulong Lui : http://cyhkdiablo.spaces.live.com/photos/

Rob Carr : http://www.flatrob.co.uk/

 

Interview with Franklim De Sousa April 2008

You're working as a professional now. What skills do you use?

Basic html, actionscript 2/3, perl, c/s languages, php, template skills, serverside programming. You need loads of team skills, that's a major thing. We all work in the same room. If you're a programmer, you find the interface designer always wants to be right, even when you don't agree. You need patience to deal with tricky situations - learn how to keep your mouth shut sometimes and always be professional - never lose your temper, don't argue, be constructive in what you say, deal with it all in a good manner, be open to change...

The atmosphere is good until it gets to crunch time, then everyone is stressed. We all have the same goal.

If you have a deadline, don't make anything new! That's stupid. But if you've spent too much time on it already you have to change tactics - it's a double-edged sword.

Working in a small company, we have more opportunities to be social. We have lunch together and chat every Thursday; we are different cultures and age-groups.

I wish I'd learned proper XHTML and CSS at uni. It would have been really useful to have done more hardcore computing maths - truth tables, decision trees, binary stuff as well as calculus and algebra.