On Tuesday 22nd September, Londonmet’s team of toy-makers and hackers took part in the first ever ToyJam, organised by Toy News as part of the Inventor’s Workshop. The team consisted of Games Programmers Zion Siton, George Anderson and Dimitri Xita with Games Modelling and Effects students Winter Milek, Quoc Luu and Robyn Sarah Andrews. The […]
Team Londonmet were shortlisted again this year for their game “Penguin Fall”, developed in 48 hours as part of the Brains Eden GameJam 2015 at Anglia Ruskin University (http://www.brainseden.net/). This year’s theme was “displacement”, given to teams on Friday at 5pm. BSc Games Modelling, Animation and Effects graduates Matthew Isteed and Michal Chmielewski created graphics […]
http://blog.discoveringgalapagos.org.uk/drawing-galapagos-part-1/ BSc GMAE student Matthew Isteed has been doing an internship with the Galapagos Conservation Trust this year. Read his blog posts on the experience of creating artwork for them.
Time for our annual summer show, here’s the link to BSc GMAE students’ new trailer. Check the Summer Show page for more details – hope to see you here on 11th or 12th June! Summer Show 2015 trailer
Game design students showcase and test their prototype physical games. See the flickr set here.
Zion Siton, Alex Owen, Ashrakur Rahman, Michal Chmielewski and Andrew Braid – this year’s Londonmet team at the Brains Eden 48 hour Gamejam at Anglia Ruskin University, July 2014. The team developed “Scramble”, writing their own physics engine in Actionscript.
This year’s summer show will take place on 5/6 June 2014, in the Graduate Centre and Blue Met Lounge on Holloway Road. We’ll finish with a flourish this year – our CLOSING PARTY is from 5-8pm on 6th June. There is a Faculty Employer Network and Enterprise Day event taking place on the closing day on […]
This year’s Game Design class produced some great board games for their “Prototype” assessment. Showing work from Stephen, Robyn and Leandro… Stephen’s game
Londonmet team hit the Brains Eden Gamejam on 28th June, ready for 48 hours of designing and developing in Cambridge.Â This year’s team was Max Morris, Marcus Oldfield, Alex Owen, Fergus Murphy and Harry Corke. The theme was “mountains” and their game was “Dwarficide”, link to follow… FollowÂ the team’s progress at http://beardedbadger.com…
The annual summer show from students in the School of Computing, with a strong emphasis on games, media, mobile apps, electronic toysâ€¦ Facebook event: https://www.facebook.com/events/138718626323136/ Archives: Digital Toybox 2012 flickr pix Digital Toybox 2011 flickr pix
Metropolitan WorksÂ – new links with our digital manufacturing centre, based at Commercial Road. First attempts at 3D printing from second year BSc Computer Games Modelling and Design students working on their Digital Toy Design module – planes and lollipop trees from Mo, van bodywork from Amir. Â Fergus did some laser cutting (below). Â These will all […]
First year students play-test their prototype games…
The first XX GameJam, in association with Ada Lovelace Day andÂ London Games Festival, took place in Mind Candy offices on Oct 26 and 27, 2012, sponsored by UKIE. The theme was “Clockwork”. Second year Games Programming student Nikki Gordon’s team came second with “The Dastardly Carillon” developed in Unity … Nikki created all the sound effects […]
Londonmet Games team ADRENALINE MONKEYS (Stephen, Joseph, Bruno and Fergus) at this year’s Brains Eden GameJam at Anglia Ruskin from 30th June – 2nd July.
Faculty of Computing Summer Show in The Graduate Centre and Blue Met Lounge Launch Party: 14th June / 5-8pm Public Viewing: 15th June / 11-3pm PICTURES ON FLICKR
Faculty of Computing Summer Show in the Graduate Centre, Holloway Road. Launch Party on Thurs 9th June 5-8pm, public opening Fri 10th June 11-3pm. See the photos here:Â www.flickr.com/thinkmakeplay
Digital Shoreditch Festival Games and art showreels from the games degrees on show to public and industry during this exciting week-long event.
Kamran Sarkar’s “Fly Baby Fly” ipad game launched on itunes. Download the game here >Â itunes store link
Global Game Jam 2011 Ashley, Michael, Vlad, Jamie, Hua, Chris and Kamran took part in this year’s jam, developing “ESCAPE!” with UDK (Unreal Dev Kit). Â