Global GameJam
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Rules

think make play
Gamelab London

London Metropolitan University

London Games Fringe

 

accelerator

 

 

 

It happened in USA, France, Denmark, Scotland, Wales, Ireland, South Africa, Venezuela, Norway, New Zealand, Spain, Canada, Australia, Brazil, Israel, The Netherlands ... and London - England!

"In a Game Jam, participants come together to make video games. Each participant works in a small team on a complete game project over the course of a limited time period, usually over a weekend. With such a small time frame, the games tend to be innovative and experimental.

"The Global Game Jam (GGJ) is the first of its kind: a Game Jam that takes place in the same 48 hours all over the world! The Global Game Jam will start at 5:00PM Friday, January 30, 2009 through 5:00PM Sunday, February 1, 2009, (all times local). All participants in the Global Game Jam will be constrained by the same rules and limitations, with each time zone having one distinct constraint."

from GlobalGameJam conceived by IDGA and its Games Education SIG

Deadline: 3pm Sunday 1st February - all games and source code must be uploaded. You may be able to upload a separate enhanced version during the week, if you have time.

Hardware/software: Your choice. We have people coming with a range of expertise. Get in touch if you would like to come but don't have portable equipment - we may be able to help.

Copyright: You retain the copyright, but everything is released on Global Gamejam website under Creative Commons License (to be confirmed). There will be a release form available at the start of the jam, with clear instructions regarding uploading files and space to provide information such as names and roles of team members, platform requirements, copyright notes, install description etc.

Teams: Please spend time getting to know other developers and form a team when you get here - it's a social/networking event. We strongly recommend teams of 3-5 people.

Sleep: You can bring a sleeping bag - there will be (limited) space to crash for a short time, large washroom, no showers sorry.

Publicity: You can Twitter the jam and we plan to stream Sunday Show'n'Tell (3-5pm) on ustream.tv with all the other jams.

Useful Tips

Better Programmer Art by Joel Davis

 

 

 

 

 

 


[updated 12/02/09 f.french@londonmet.ac.uk]
[Jam sponsored by London Metropolitan University, Gamelab London and Accelerator]
[Biscuits sponsored by London Games Fringe]

Shoreditch Building, 35 Kingsland Road, London E2 - - map - -

30 Jan - 1 Feb 2009

You are a developer, a student, a programmer, a designer, a thinker, an artist, a musician etc etc. Come by yourself and form a team when you arrive.

Fri 14:00 Registration and social entertainment
Fri 17:00 Keynote and brief
Fri 18:00 Form teams and start jamming
Sun 15:00 Deadline for handing in - games uploaded to globalgamejam
Sun 16:00 Show-off and chill

We supply refreshments and snacks, breakfast on site, access to kitchen area, tokens for delicious lunches and suppers in Shoreditch.

Bring your own laptop and software, wireless Internet on site.

Sleep? Forget it - go home or crash with a friend if your stamina runs out. Bring a fresh t-shirt. Open-access 24/7.

£15 early registration (before 12 Jan 2009) - £25 last minute -